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Author Topic: Discussion Thread  (Read 148682 times)

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Offline Gaslight

Re: Discussion Thread
« Reply #90 on: June 17, 2014, 16:02:48 pm »
No, people will make decisions for themselves about what they want to happen in the RP. If someone wants to rebel against the government, then they will need to convince the other characters. If another character isn't interested in rebelling against the government and wants to win the claiming, then he can kill other characters. In that case, you're going to have to try and kill the character who is resisting.

If your character dies, then you have an option of creating another one if you want to continue and that is how the game will go on and on and on and on until everyone gets tired of playing. I made it clear that death is a possibility in the request thread and killing someone else's character is going to be VERY hard. So unless your character is very stupid and makes himself an easy target or makes himself a lot of enemies, it won't be easy for other people to kill him.

If you've expressed that you don't want your characters to be killable, then - like I said - he will only be wounded and will then need to recover and be out of the action for a little while. If he can't save himself or if he doesn't have any allies to help him, only THEN will he die. There are a lot of ways to avoid death and because this RP doesn't have a set plot, if I removed the possibility of characters dying then there would be no reason for this RP to exist and people would just wander around looking at trees.

If you're still uncomfortable with that then you might not want to be involved in the RP. People will only try to kill you if you piss them off, so this is a strategy game. It is possible for characters to die, but this doesn't mean your specific character has to because there are many ways to avoid it. If you can't handle that then it's probably best you don't play.

Edit: another poll added to let you have your say.
« Last Edit: June 17, 2014, 16:43:50 pm by Gaslight »
This one time I thought I saw a ghost, but then I didn't -- Gaslight



Offline Hex

Re: Discussion Thread
« Reply #91 on: June 17, 2014, 17:14:23 pm »
'Gaslight is super organised'

I'll take number 1


As far as controlling antagonistic forces, I'm up for it unless you want to go solo. I don't mind it being turn base but I also wouldn't mind it being more loose with people coming up with ideas as we go along and there are natural lulls in the action. My only question is can we also create looser side characters such as other participants without having to have them approved. I'm asking this from the standpoint of if I can create them as pot stirrers. You know the kind of side character that is probably going to get killed off fairly quick?

So far the only thing I'm not crazy about is using a randomized method to decide fights. I rather avoid using randomized methods unless two people can't agree on how to end the scene/it becomes obvious someone is set on god moding. Personally I always liked to handle fights like I handle love scenes, and let the characters/general feel of the rp dictate the direction. Then again, I've never personally had a problem letting my character get hurt if I think they would be on the loosing end.


As for love scenes, that one is tough. I would probably say if we are splitting it off from the main thread it would be easier to follow in one thread but then again that might get messy too. The devious part of me says regardless of the methods, the sex scenes should never inherently be consider private. If another character is in the same area when the characters, start making the moves, there should be the possibility they can be interrupted. =p

Offline Sexi-Kitten

Re: Discussion Thread
« Reply #92 on: June 17, 2014, 17:23:29 pm »
Gaslight is super organized

So much reading (just woke up)

I pick 4

Annnnnnd I'm good with either decision on who runs the government .

Offline Gaslight

Re: Discussion Thread
« Reply #93 on: June 17, 2014, 17:35:37 pm »
Aright Hex and Kitten, your starting locations have now been posted! (:

@ Hex

I'd prefer not with the loose side characters at first. At least for the first week or so, I'd like people to focus on their first characters and getting the RP into some kind of flow. However, after that there will be no limit on the amount of other characters you can create. If you'd like to create a side character that you're not intending to attempt to pair up then make them to your heart's content. Any characters you are intending to treat as mains need to be approved and if you'd like to upgrade a side character to one of the mains then he'll need to be approved before he can start sexing (this is just a formality to maintain balance and make sure that people don't create characters that there is no current room for by labelling them as side characters)

I shall add this to the character rules, thank you for pointing it out.

The issue with the randomized outcome of fights is to avoid god-modding as far as possible. Let's say you're fine with your character possibly dying and I'm fine with my character possibly dying. My character attacks your character and they get into a potentially lethal fight. Who dies?

I doubt people will be eager to sacrifice their characters. I personally am fine with the idea that Zaire might die because I like the risk and I find it exciting, but at the same time I won't be clamouring to sacrifice him. Another reason is that, for example, RawrCandy has said she doesn't want her character to be killable. Her character gets into a fight with mine. It's not fair to allow her the option of killing my character since Zaire doesn't have the option of killing hers, so by leaving the outcome up to chance makes things more equitable. I would hope that most of us are mature enough not to god-mod, but I have to think about the possibility that some people might still do it. I'm fine with holding off on this to see how people handle fights first. If people manage fine on their own then I'll leave them be but if it seems like allowing people free reign isn't going well in terms of fairness, then I will impose the randomised system.

And having an intimacy thread isn't to say that characters can't be interrupted ;). But can you imagine what a pain it'll be trying to write a sex scene while having to wait for two other people (possibly neither of the two being your partner) posting before you can continue it? And imagine that your character is having a really meaningful conversation with another character but then you have to put up with two other people describing how one inserted item A into item B. Distracting much? Let's say my character and... Kitten's character decide to get it on in a cave. We take it to the intimacy thread. Your character is then walking through the northern arena in the main thread and stumbles across the cave: you write your interruption in the intimacy thread. Action then moves back to the main RP thread.
This one time I thought I saw a ghost, but then I didn't -- Gaslight



Offline Hex

Re: Discussion Thread
« Reply #94 on: June 17, 2014, 18:00:00 pm »

The issue with the randomized outcome of fights is to avoid god-modding as far as possible. Let's say you're fine with your character possibly dying and I'm fine with my character possibly dying. My character attacks your character and they get into a potentially lethal fight. Who dies?
Hahaha well I kind of handle it the way I would two switches would somehow figure out where they are going to end up that time in bed even if they are both okay playing from either field.

I can't speak for everyone, but personally I will never autokill someone else's character. I might write my character going for a vital spot but the other person is always free to counter or have it hit but not as a kill blow. Similarly I tend to let opponents strikes hit or miss depending on how it feels in relation to that moment. Generally I find things work there way out but if two people get stuck or want to go for a randomized dice roll or something than they are free to do it.

Currently I'm getting a lot of vibes from most of the other members that they probably rather not kill off their characters or kill off the other main characters that they are hoping will be entertaining them during the rp. We will have to see how it unfolds.

And yah, I'm all fine for thread hoping. I figured people would drop links. Perhaps every character should be allowed one intimate thread. Then when they get busy the people involved can decide which of their threads they want to retreat to and drop a link. The only thing I would like to avoid is like seeing new 1x1 thread made every time two characters decide to hump.

Offline Gaslight

Re: Discussion Thread
« Reply #95 on: June 17, 2014, 18:15:09 pm »
I agree with you, but it's difficult to generalise something like that. I'd be inclined to do something similar to you, but at the same time I've RPed with people who cannot bear the thought of their precious character ever losing to anyone else and then they post a massive reply essentially taking out all threats possible and... yeah. It's not that entertaining and I know they're out there and I don't know who they might be.

With the death, it's not really a negotiable aspect unfortunately. I like it, it's exciting to me and that's the whole reason I proposed this RP. At the same time, I'm not going to enforce it on anyone. There are plenty of ways to avoid dying in the RP so their own characters don't have to die. For people like me who like the risk then that option is still open. We're all responsible for our own characters and it's all about compromise. I'm sorry if someone doesn't want ANY of the main characters to die, but people like me are losing out on the opportunity for the excitement we wanted in order to allow their characters immortality so they'll just have to be willing to compromise with us and accept that some characters might die. Might.

And people are also thinking in the short term. The characters are hopefully intelligent enough not to try to kill one another right off the bat. Survival is first priority and hopefully characters will be scoping EVERYONE out to see what other characters can do for them in the beginning. Alliances will be more important than killing. People will develop relationships with each other and decide they don't want to kill this person, at least not until they have no choice. So it's not as if it'll be an immediate bloodbath.

And people will be bringing other characters in later. What if someone creates two new characters and then gets bored of playing their first character because he doesn't seem like he's getting anywhere and they don't want to play him anymore? It's not like he can move to another country and drop out of the RP, so something tells me that in that scenario people won't be so against the possibility of characters being killed off.
« Last Edit: June 17, 2014, 18:17:53 pm by Gaslight »
This one time I thought I saw a ghost, but then I didn't -- Gaslight



Offline The92Ghost

Re: Discussion Thread
« Reply #96 on: June 17, 2014, 18:26:03 pm »
'Gaslight is super organized'

So, I've fixed my guy back story, let's hear what you think guys!

Spoiler for Taka:

Name: Takaya Takahashi

Age: 22

Category: Submissive

Sexuality/Position: Gay/Switch (prefers to be dominated, by the right guy)

Back Story:
Since young age, Taka has always being a guy with attitude, but weak body. As the time pass by, his parents hoped that he will evolve in something better, holding back as much as they could the process of deciding in which category he should go. Unfortunately Taka's body never gotten better until his teenage years, so he was claimed as Submissive male at age of 7. Taka back then didn't even knew what this process of category is, with the time he realize it, and he have promised to himself that he will get out of that category by any means, because this is harming his proud.

At the age of 11, Taka already had well build body, which he kept training even after that, and after all his training he was still in the submissive category, with the time he start showing and great leaderships abilities, he has been promised to be moved to the general category if he manages to finish the claiming. So for the past 2 or so years, he have been training quite often in becoming good in something, he has shown interest in the hunting, marksman and other stuffs like that.

Coming from a small city, which is near metropolis, Taka has been raised by a family with a Father and Mother, and two twin brothers, who are currently in the army. Taka's Father has being claimed as a dominant male, Taka's father made sure to spend a lot of time with his son (Taka), to teach him on what he is capable of. Taka's father have always loved him, without hesitation, even after he was claimed as submissive. Taka have an uncle too, who is submissive, his father being his dominant, he have spent a lot of time with the two of them and the two of them are currently living in wealth so to speak. Taka is still pissed off, that he wasn't moved to the general category. He hopes that he will manage with The Claiming and be admit it as 'general' person, because this submissive category is hurting not only his pride, but and his feelings, as well and his family well known name.

I don't know, but I still feel like this is not my character (*points up at the spoiler*), wanted to make him more interesting and unique, but now he sounds more like ordinary thing -.- *shit hates that*.... I am still against the death of main characters, and no I don't think in short term, I think in realism, and in my views this RP won't go with those characters for more than a month, if they go and kill each other, because this game can't continue forever, and most likely the Government will kill them, that why I proposed for Gas, to start thinking how to make that idea last longer... because let's face it, the Government won't have 6 kids living and hunting in their arena, for more than a week... if we follow The Hunger Games idea...
« Last Edit: June 17, 2014, 18:30:42 pm by SammuelColdheart »

Offline Hex

Re: Discussion Thread
« Reply #97 on: June 17, 2014, 18:27:04 pm »
I get where you are coming from Gaslight. I'm hoping as the rp spreads out and potentially we bring in additional characters, people will feel a little looser about the idea of death potentially happening.

One other thing I wanted to add is I thought it would be a good idea if every character was started off with a small pot in their supply sack for boiling water/basic cooking and such.

Offline Gaslight

Re: Discussion Thread
« Reply #98 on: June 17, 2014, 18:40:34 pm »
@ SammuelColdheart

How you feel about your character is your own responsibility, we've all done the best we could could with our characters within the guidelines. I don't see anything wrong with him but if you don't like him then you're the only one who can fix him. The rules aren't going to change because one person is unhappy and it's not as if this is the only character you can ever create.

Also, do you know how long a week is in RPs? Writing the details of one week in an RP can take several months in real life because it's not like one day in an RP corresponds with one day in real life. I can see writing a single day taking up a week or more. We're not following the Hunger Games step by step, the reference was just to give you a general idea of what the game is similar to. The Government doesn't care how long they're in there, the next Claiming won't be for another couple of years. The Government will do things to try and coax the characters into acting if they're dragging ass, but the whole point of putting them in there was for them to kill each other. They're not just going to kill them all off in one go.

@ Hex

If we do go with multiple lurve threads then people will only get one each. I prefer the one lurve thread idea, but some people might want to keep all their steamy experiences together and not have to go hunting through dozens of scenes written by other people to find the one they want.

I hope folks will loosen up too. No one is forcing anything on anyone and I don't see an issue if people are willing to compromise. There are 6 people in this RP at the moment and more might come. We all want different things and no one can be happy all the time, so in my view all it requires is a little flexible thinking and respect for what other people want. I won't necessarily always give up what I want, but I'm always willing to compromise as long as someone else is willing to do the same.

The pot is a good idea, I'll add it to the list >.< I had a larger list of stuff they'd been given but then I accidentally deleted the post and lost it so I just put the things I could remember XD
This one time I thought I saw a ghost, but then I didn't -- Gaslight



Offline Hex

Re: Discussion Thread
« Reply #99 on: June 17, 2014, 18:49:37 pm »
@Sammuel- I get sort of where you are coming from, but I also get where Gaslight is coming from. There is a certain tension in a game where ultimately only two are suppose to survive.

One way I could see it being played is instead of having it only be a a one pair survives is that the government has it set up so that you have to make it a set time in addition to being in a dominant/submissive pair. For instance since this is held once a year, it could be you have to make it a year. In theory this means some years no one might make it.

In that time the government will throw in all sorts of challenges to kill off people. If for some reason someone survives without being in a pair they will be forced to remain to play through another year.

At the same time, there should also still be potential benefits for killing other competitors. Perhaps you can collect their belt/another item they are suppose to keep on them and are then able to trade that in for supplies that would be better than ones you can make/are given at the start like better weapons or shelter type supplies. This would still create a tension where you can't entirely trust anyone yet there would be more incentive to work with other people since more than one pair can survive. Larger groups would be stronger but it would take a lot more work to sustain themselves when it comes to finding food.

At the same time though I don't want to trounce on Gaslight's vision. Like I said, there is an inherit tension to knowing only one pair is going to make it and that if you work with anyone outside of that, theoretically eventually you would have to be willing to kill them. I rather like the potential to that vibe. If it is something that is really bugging you than this rp may not be the best fit.

On a side note, I feel like I'm the only person who never actually watched/read The Hunger Games.


@Gaslight- Hahaha I've had that happen. It seems like when I loose material like that I can never write it as good as I had the first time. It is the same with loosing an rp post and then trying to remember all the awesome you had the first time when rewriting it.

Offline Gaslight

Re: Discussion Thread
« Reply #100 on: June 17, 2014, 18:58:47 pm »
O.O Yes. You probably are the only person whose never seen the Hunger Games. In the world XD

Eh, it's not that important since this RP has it's own vibe and I'm hoping it was explained well enough, so as long as you know what's what in the RP it's not important to know about the Hunger Games.

I'm fine with imposing a time limit, but like I say it won't be that important overall. This thing could potentially go on for years on end with only two months having passed XD if it ever gets to a stage within the RP where realistically they've elapsed a significant amount of time then the time limit can come into play. But it could always just be used to make people feel like they're under more pressure.

Only one pair will survive, but I like the idea of getting 'rewards' for kills. And there are other incentives for working in groups, mostly to do with characters' strengths and weaknesses. Your character gets bitten by a snake? I can assure you that you'll want Zaire around to medicate you with counter-toxins, regardless if your guy is a Dom or a Sub. Your character is super smart but physically quite week? Yep, I'd imagine you'd want to find someone who's physically capable of doing the heavy lifting. It was intended that no one pair can actually go it alone unless they're extremely lucky and happen to have all the survival knowledge they need between them.
This one time I thought I saw a ghost, but then I didn't -- Gaslight



Offline RawrCandy

Re: Discussion Thread
« Reply #101 on: June 17, 2014, 19:00:05 pm »
Oh, I am feeling prone to letting my character die in the end. But I don't want my character killed so it would be hypocritical of me to have my chara try to kill other characters. But I'm totally fine with him being wounded to death or wounding others to a critical stage, but that there is a chance for them to recover. :) But yes, I think I'm starting to understand the appeal and tension of having to be alert 24/7 :D It's really exciting :)

Regarding the lovey-dovey threads... I agree with the fact that trying to get some important thing done on the main rp and not being able to because A and B are getting it on is a bit of a pain, the same as not being able to get it on because person A and Person B still need to post, that is total cockblock, so having an extra thread for them to go at it like bunnies is a good idea.
But I'm a bit confused if every Roleplayer had one thread. If Person A and person B want to go to the thread but they have individual threads do they post on A's lurve thread or on B's? Just read on the poll that they can choose. Sorry xD
If not, maybe another idea (not really the best but it's the only thing i can think about) is that we make one main lurve thread and the other sub-threads are based on pairings? If a pairing does not happen then you don't need to create that thread. If a pairing happens then you continue posting there? Hmm, I'm not good with those ideas but just suggesting what came to my mind.

And oh no, Hex, don't worry, this fellow here hasn't read nor watched anything related to the Hunger Games. xDDDD

Offline Hex

Re: Discussion Thread
« Reply #102 on: June 17, 2014, 19:04:11 pm »
I just had a brainfart that might be the best of two worlds.

Maybe in addition to being the last pair surviving they also have to survive for a set time like say a full year? (I know that time can pass as slowly or fast as we please) If however they had to survive a long stretch like that, then there would be way less of an incentive for people to immediately start killing one another. They would know they need to work together for a certain portion of the game to make it the long haul. At the same time, there would remain the tension that later on in the event they would have to start turning on other opponents; turning on people they have potentially become friends with. We could also still keep the reward system. Its just if the characters themselves felt like the game wasn't going to be short there would be more of a need to work with other people in addition to slowly weeding down their competition.

Offline Gaslight

Re: Discussion Thread
« Reply #103 on: June 17, 2014, 19:11:52 pm »
@ RawrCandy

*GAAAAASP*

Eh, I'll be honest: I only watched the films after the second movie came out and haven't read the books. They're good watches though, I'd recommend them if you're ever feeling bored one day.

I'm a little bit confused about your pairings idea though. If people could create threads for pairings, then why would you need one main thread? Or did you mean that they write in the main thread the first time and if they continue to bonk each others' brains out they write in a separate thread after that?

@ Hex

XD Mmmm, that was the original intention which I probably explained poorly because my brain is the size of a pea. I agree completely, I never really wanted a short time limit because, like you say, the characters would then have more motivation to kill than to cooperate. You've said it well enough that I have nothing to add.
This one time I thought I saw a ghost, but then I didn't -- Gaslight



Offline Hex

Re: Discussion Thread
« Reply #104 on: June 17, 2014, 19:19:03 pm »
@Gaslight- Awesome! Whoohoo, I'm getting more and more excited for this.

I kept meaning to watch The Hunger Games, since I typically enjoy action based stuff, but I haven't gotten around to it. At one point I was going to watch the series but then for some reason I could find the first movie listed to rent on my X-finity (cause it stinks like that) and I ended up watching another movie. One day, one day. lol.


@ RawrCandy- Ahahaha, I'm not alone. We can be clueless together.  (2cool)